Direct Collission + Cushion
Fill in the masses of A and B and their starting velocities (B can have negative velocity) and the coefficient of restitution. Press Submit each time.
Press Move Masses.
Calculate the velocities for the masses after the first collision and after B has collided with the cushion.
To see the correct velocities press Show Answers.
Press Reset to repeat the simulation with different masses, velocities and coefficient of restitution.
Impacts and Collisions